// RememberNWnd.cpp : implementation file
//

#include "stdafx.h"
#include "bdc.h"
#include "StatisticsWnd.h"

using namespace bdc::wnd;

// RememberNWnd

IMPLEMENT_DYNAMIC(WStatisticsWnd, CWnd)

WStatisticsWnd::WStatisticsWnd()
{

}

WStatisticsWnd::~WStatisticsWnd()
{
}


BEGIN_MESSAGE_MAP(WStatisticsWnd, CWnd)
	ON_WM_PAINT()
END_MESSAGE_MAP()



// RememberNWnd message handlers




void WStatisticsWnd::OnPaint()
{
	CPaintDC dc(this); // device context for painting
	// TODO: Add your message handler code here
	// Do not call CWnd::OnPaint() for painting messages
	CBrush brush(MAIN_COLOR);
	dc.SelectObject(brush);

	RECT rect;
	GetClientRect(&rect);
	dc.Rectangle(&rect);
}
